This is my Godot 4 Jam Template with an example UI design and styling applied.  

The unstyled development template version is also on Itch.io, with password `hatmix`.  It's restricted only to prevent spamming followers with every update.  The source code for both can be found at https://github.com/hatmix/godot-4-jam-template

Template features:

  • Web, Windows, Linux and macOS exports configured for maximum jam
  • Github workflows for automatic uploads to Itch.io
  • Premade basic UI for main menu, pause menu, credits, settings, and remapping controls
  • G.U.I.D.E for input and input prompts
  • Settings persisted across sessions (where user:// filesystem is writable)
  • Full keyboard and controller support for all template UI (press TAB to focus, if needed)
  • ATTRIBUTION.md for in-game credits (inspired by Maaack's approach)
  • TODO Manager included and todos added for setting up a new project

I was inspired by many other templates made by the community. Don't settle for the first template you find. Compare them and choose the one that best fits your goals for the jam or project.

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