Hamsterwell
Controls are remappable in game. Go to settings -> controls. See screenshot for defaults.
If you find the energy mechanic not to your liking, the difficulty option in settings will disable it.
The bottom comment contains a list of known issues/bugs.
If you get stuck, you can find a solution in the playthrough video at https://www.youtube.com/watch?v=GkmBn9itV_s
Created by
BMO_Green - Music & sound design
Ginnee - Art
hatmix - Programming
Manukama01 - Game design & level design
Me_gan - UI/UX design
Posce - Art & playtesting
Qusk2 - Art
ShatteredReality - Art
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | hatmix, Me_gan, Manukama01, BMO Green, Ginnee, Posce, Muskets |
Genre | Platformer |
Made with | Godot, Aseprite |
Tags | hamster, Puzzle-Platformer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Xbox controller, Playstation controller |
Accessibility | Configurable controls |
Download
Development log
- Bugfix releaseJun 30, 2024
- Building HamsterwellJun 25, 2024
Comments
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I managed to skip the entire last section because apparently if you go back to an already played section, you can recollect the coins and regain the energy there.
Yeah, that’s a bug we missed until it was too late. It’s listed in the comments as a known issue below, but it’s easy to miss. Thanks for letting us know!
This bug has been fixed!
this is so good aaaaa
Also thumbs up for allowing the remapping of the controls!
Keep up the good work!
Known issues:
If you get stuck, you can find a solution in this video playthrough from awesome artist and the team’s main playtester, Posce