• View all by hatmixhatmix
  • Follow hatmixFollowFollowing hatmixFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog
  • Submission to Godot Wild Jam #71
Blasteroids

Blasteroids

← Return to Blasteroids

Devlog

  • Project management tips for gamejams - Blasteroids Post-Mortem
    July 26, 2024 by Muskets
    2
    Blasteroids is a game made for the Godot Wild Jam #71. We had 9 days to work on a game with the theme "Unexpected Consequences". During the jam, we lost a lot of time on ideas we couldn't develop and... Continue reading
  • How I Made Destructible UI for Blasteroids
    July 23, 2024 by hatmix
    3
    Building destructible UI with gameplay effects in Godot is basically the same as building other destructible objects with gameplay effects. There are lots of ways to do it, and what I explain here is... Continue reading
itch.io·View all by hatmix·Report·Embed